Catch a Letter Magnetic Learning Game
Catch a Letter Magnetic Learning Game
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Recommended Age
3 yrs. - 6 yrs. / Preschool - 1st gr.
Description
Alphabet skills are the “catch of the day” with this fun-filled fishing game…featuring alphabet fish that actually float! Kids simply cast their lines using a magnetic pole…and “reel in” all 26 floating fish! Set includes 2 rugged plastic fishing poles that extend to 18 1/8", plus 26 uppercase letters.
Item # AA327